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#153049 - 06/01/02 07:44 AM [6.3.x] [beta] PM System 1.2
Sharkii Offline
Junior Member

Registered: 05/28/02
Posts: 15
Hi.

I ported jordos PM System to UBB 6.3 and added some modifications (New PM Color, Popup)

Name: PM System 1.2

Required: Valid UBB 6.3 License, CP Mod Addon

Download: TXT File

Demo: Forum of the TEClan

Future Plans: Allow users to choose, if they want a popup.

Special thx: Jordo for his PM Sys laugh

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#153050 - 06/01/02 07:47 AM Re: [6.3.x] [beta] PM System 1.2
Lord Dexter Offline
Member

Registered: 05/25/01
Posts: 6503
Loc: Melbourne, Australia
######################################
# Do this step only, if you have the #
# Mod CP Addon installed. #
######################################

################################
# open public_forum_summary.pl #
################################

###############
# search for: #
###############

### Add Modifications Here:

##############
# add below: #
##############

### PM Inbox System 1.2 ###

$mod{pm_inbox} = {
NAME => "PM Inbox System 1.2",
OPTIONS => [
[
"RadioField",
"Enable Popup notification at forum summary ?", "pm_sys_popup", "yes", "", "$vars_modifications{pm_sys_popup}", "yes|Yes%%no|No"
]
]
};

### End PM Inbox System 1.2 ###

Should be cp_modaddon.cgi. Anyway I will test this tomorrow. Nice work I guess.

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#153051 - 06/01/02 07:50 AM Re: [6.3.x] [beta] PM System 1.2
Sharkii Offline
Junior Member

Registered: 05/28/02
Posts: 15
OOps... there was an old version on my Webspace laugh

- fixed. thx.

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#153052 - 06/01/02 08:17 AM Re: [6.3.x] [beta] PM System 1.2
LK Offline
Admin / Code Breaker

Registered: 03/24/01
Posts: 7396
Shark5060, please get on ICQ and reply to my messages!! tipsy
_________________________

My Hacks Page (will be back with UBB 7!)
UBBDev - We put the class into UBB.classic!

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#153053 - 06/01/02 08:23 AM Re: [6.3.x] [beta] PM System 1.2
Oblivion Knight Offline
Spotlight Runner-Up

Registered: 03/27/02
Posts: 422
Loc: England, UK
What's actually changed in this version from the 6.2 version..? The 6.2 version of the hack is running fine on my board wink
_________________________
- OBK
- Gaming Update
- <img src="http://www.ubbdev.com/ud/?s=2&u=Oblivion Knight" alt=" - " /> Results Returned, <img src="http://www.ubbdev.com/ud/?u=Oblivion Knight&s=1" alt=" - " /> Points Collected & Counting!

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#153054 - 06/01/02 10:26 AM Re: [6.3.x] [beta] PM System 1.2
LK Offline
Admin / Code Breaker

Registered: 03/24/01
Posts: 7396
Suggestion: the WHOLE "add below" part of public_common.pl: [code][/code]
_________________________

My Hacks Page (will be back with UBB 7!)
UBBDev - We put the class into UBB.classic!

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#153055 - 06/01/02 11:33 AM Re: [6.3.x] [beta] PM System 1.2
Variables Offline
Member

Registered: 12/03/00
Posts: 350
PM wav: "u have new mail" is finally working. I've removed the window.alert (popup) and put a bgsound src in it. Works perfect. wink
_________________________
"I have not failed. I've just found 10,000 ways that won't work."
- Edison -

www.cyberty.nl

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#153056 - 06/01/02 08:39 PM Re: [6.3.x] [beta] PM System 1.2
Lord Dexter Offline
Member

Registered: 05/25/01
Posts: 6503
Loc: Melbourne, Australia
Can you pass me that wav file Dave?

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#153057 - 06/01/02 10:57 PM Re: [6.3.x] [beta] PM System 1.2
ADWOFF Offline
Content Queen

Registered: 05/07/01
Posts: 709
Loc: Pennsylvania
Out of curiousity, how much of a resource drain is this compared to the regular PM inBox hack?
_________________________
Sue
adwoff.com

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#153058 - 06/02/02 02:02 AM Re: [6.3.x] [beta] PM System 1.2
Nemesis13861386 Offline
Junior Member

Registered: 06/01/02
Posts: 1
I am having trouble because in my CP i see no option for the New PM Color. And every time i try to update my style it says you need to enter a New Pm color but there is no such option. What should i do?

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#153059 - 06/02/02 02:34 AM Re: [6.3.x] [beta] PM System 1.2
Oblivion Knight Offline
Spotlight Runner-Up

Registered: 03/27/02
Posts: 422
Loc: England, UK
This is what I would do Nemesis.. smile
Re-hack: cp_vars_style_core.pl and cp_styles.cgi
_________________________
- OBK
- Gaming Update
- <img src="http://www.ubbdev.com/ud/?s=2&u=Oblivion Knight" alt=" - " /> Results Returned, <img src="http://www.ubbdev.com/ud/?u=Oblivion Knight&s=1" alt=" - " /> Points Collected & Counting!

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#153060 - 06/05/02 06:06 PM Re: [6.3.x] [beta] PM System 1.2
nystreetracing Offline
Member

Registered: 07/25/01
Posts: 71
Is this thing safe to install yet? I see LK might have had an issue with this port. Whats happening?

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#153061 - 06/06/02 06:44 AM Re: [6.3.x] [beta] PM System 1.2
LK Offline
Admin / Code Breaker

Registered: 03/24/01
Posts: 7396
No, it's only a suggestion to use better code tipsy
_________________________

My Hacks Page (will be back with UBB 7!)
UBBDev - We put the class into UBB.classic!

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#153062 - 06/06/02 07:18 AM Re: [6.3.x] [beta] PM System 1.2
Lord Dexter Offline
Member

Registered: 05/25/01
Posts: 6503
Loc: Melbourne, Australia
Worked fine for me, but I edited the code a bit on it.

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#153063 - 06/06/02 08:39 AM Re: [6.3.x] [beta] PM System 1.2
Variables Offline
Member

Registered: 12/03/00
Posts: 350
Lord Dexter, something went wrong with the PM i wrote you. frown
I guess it is 3 or 4 times in your box because of a strange PM behavior here. There was a delay and a flood penalty for 61 seconds...
_________________________
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- Edison -

www.cyberty.nl

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#153064 - 06/06/02 08:43 AM Re: [6.3.x] [beta] PM System 1.2
Sharkii Offline
Junior Member

Registered: 05/28/02
Posts: 15
Ok, cLK helped me to edit the Hack (User can choose, if they want a Popup, a Sound, or nothing).

We have some big problems now laugh , but we'll try to fix it.

This version will be out, when we fixed the errors.

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#153065 - 06/06/02 11:12 AM Re: [6.3.x] [beta] PM System 1.2
Paul@xbox365.com Offline
Member

Registered: 03/19/01
Posts: 67
Hi,

This is working reasonably well on my 6.3.0.
Sometimes when i click back from the PM Menu i get a null amount of pm's.

Appart from that all is cool

Paul

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#153066 - 06/10/02 07:17 AM Re: [6.3.x] [beta] PM System 1.2
guvner Offline
Member

Registered: 02/18/00
Posts: 60
Loc: Sydney
Hmmm - can't seem to get a "popup" no matter what I try frown

I used LK's script mod, everything else seems OK but not the popup.

I'm assuming my problem is somewhere in public_common.pl - is the hack final as yet?

Thanks smile
_________________________
I'm depriving a village somewhere of an idiot.

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#153067 - 06/11/02 04:38 PM Re: [6.3.x] [beta] PM System 1.2
guvner Offline
Member

Registered: 02/18/00
Posts: 60
Loc: Sydney
*friendly bump* wink
_________________________
I'm depriving a village somewhere of an idiot.

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#153068 - 06/12/02 08:15 PM Re: [6.3.x] [beta] PM System 1.2
nystreetracing Offline
Member

Registered: 07/25/01
Posts: 71
I installed this, but like a couple others I cannot get a popup at all. Anyone have any ideas with this yet?

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#153069 - 06/15/02 04:27 AM Re: [6.3.x] [beta] PM System 1.2
guvner Offline
Member

Registered: 02/18/00
Posts: 60
Loc: Sydney
*bump* (2)
_________________________
I'm depriving a village somewhere of an idiot.

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#153070 - 06/17/02 03:10 PM Re: [6.3.x] [beta] PM System 1.2
ADWOFF Offline
Content Queen

Registered: 05/07/01
Posts: 709
Loc: Pennsylvania
</font><blockquote><font size="1" face="Verdana, Helvetica, sans-serif">quote:</font><hr /><font size="2" face="Verdana, Helvetica, sans-serif">Originally posted by ADWOFF:
Out of curiousity, how much of a resource drain is this compared to the regular PM inBox hack?</font><hr /></blockquote><font size="2" face="Verdana, Helvetica, sans-serif">Before I even think about using this hack, I'm hoping smomeone can answer my original question.

Thanks!
_________________________
Sue
adwoff.com

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#153071 - 06/17/02 03:14 PM Re: [6.3.x] [beta] PM System 1.2
LK Offline
Admin / Code Breaker

Registered: 03/24/01
Posts: 7396
Pretty much the same
_________________________

My Hacks Page (will be back with UBB 7!)
UBBDev - We put the class into UBB.classic!

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#153072 - 06/19/02 07:12 AM Re: [6.3.x] [beta] PM System 1.2
Variables Offline
Member

Registered: 12/03/00
Posts: 350
I've re-installed it on 6.3.0.1 but it doesn't work. frown
_________________________
"I have not failed. I've just found 10,000 ways that won't work."
- Edison -

www.cyberty.nl

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#153073 - 06/19/02 06:01 PM Re: [6.3.x] [beta] PM System 1.2
Hank Offline
Member

Registered: 04/14/01
Posts: 55
Loc: UK
I have a question, tis installed on my board and it works dandy, however, if a member has a New PM it wont bring up a pop up or display 1 new pm till the user has refreshed forum summary or gone into a forum and back out.
Anyway to make it automatically pop up when a member immediately opens up forum summary? or did I hack it wrong?

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#153074 - 06/19/02 10:45 PM Re: [6.3.x] [beta] PM System 1.2
lekin Offline
Junior Member

Registered: 06/18/02
Posts: 8
It can be introduced in the JCTemplates, or is necessary to change some thing?

Because my forum all this in it, and would very like to place such add-on in it.

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#153075 - 06/21/02 06:28 PM Re: [6.3.x] [beta] PM System 1.2
lekin Offline
Junior Member

Registered: 06/18/02
Posts: 8
How much time is it going to take to the JC Template version to be released??
I really wanted to use it in my forum

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#153076 - 06/22/02 08:20 AM Re: [6.3.x] [beta] PM System 1.2
Hank Offline
Member

Registered: 04/14/01
Posts: 55
Loc: UK
It does with JC Template. You just have to make slight alterations for the template files.
Can't think what they are at the moment, but make sure the bit for Private Messages Table in Forum_Summary is above $pntf_locations[1]
Thats what I did and it works dandy.

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#153077 - 06/22/02 09:20 AM Re: [6.3.x] [beta] PM System 1.2
Panky Offline
Member

Registered: 07/02/01
Posts: 85
Loc: England
Is there a MH version? Sorry I have so many hacks and everytime I upgrade my software it takes ages...?
_________________________
http://chat.spl.at

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#153078 - 06/22/02 09:52 AM Re: [6.3.x] [beta] PM System 1.2
Dave2 Offline
Member

Registered: 12/16/01
Posts: 672
Loc: Bath || Reading, England
Erm... Slightly confused at the points where it asks you to modify the templates. Is the second part for people who have templates with more than one logout so that it doesn't pop up multiple times?
_________________________
The allaboutgames.co.uk UBB.classic -- Reborn and XHTML'd, 19th May 2002

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#153079 - 07/07/02 07:02 PM Re: [6.3.x] [beta] PM System 1.2
Kel Offline
Member

Registered: 01/30/02
Posts: 246
Loc: Arizona
Is anyone working on this mod any more? Have the bugs been fixed? And before I go through all of the hassle, can someone tell me what this is going to look like in the end? ...What I'm looking for is for my PM box to be on my main forum page so that my members can see first off if they have messages or not. If they have to click on something to go somewhere else, what's the point? They have to do that now anyway...

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#153080 - 07/07/02 09:38 PM Re: [6.3.x] [beta] PM System 1.2
Rock & Rye Offline
Junior Member

Registered: 09/13/01
Posts: 5
Loc: USA, SC
Well i hate "me too" posts..... :rolleyes: But here goes..... Me Too!! wink help

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#153081 - 07/08/02 07:30 AM Re: [6.3.x] [beta] PM System 1.2
Sharkii Offline
Junior Member

Registered: 05/28/02
Posts: 15
Ehm I will work on the mod in some weeks, because I had taken my "exams" (hmm I'm out of school I mean).

so, noe the "Work-World" begins laugh

ok, give me 3 Weeks to fix all bugs, then another version is out.

please be patient

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#153082 - 07/09/02 07:00 AM Re: [6.3.x] [beta] PM System 1.2
Lord Dexter Offline
Member

Registered: 05/25/01
Posts: 6503
Loc: Melbourne, Australia
I haven't seen any bugs on my forums.

BTW PM's by SSI would be good too. smile

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#153083 - 07/22/02 11:41 AM Re: [6.3.x] [beta] PM System 1.2
Hussein Offline
Junior Member

Registered: 10/29/01
Posts: 24
This is a great mod. It worked perfectly, except I couldn't get the pop-up.

How do we embed the audio file to announce new mail? And where can we download the file from?

Hussein

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#153084 - 07/24/02 03:23 AM Re: [6.3.x] [beta] PM System 1.2
FrankR310 Offline
Junior Member

Registered: 06/25/02
Posts: 12
is there supposed to be something for this in the control panel? i dont have the cp mod installed. how do i enable popups without the cp mod?

thanks
frank

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#153085 - 07/24/02 07:55 AM Re: [6.3.x] [beta] PM System 1.2
komplex Offline
Junior Member

Registered: 04/30/02
Posts: 12
does this mod show you how many personal messages you have in the inbox, up near the 'Welcome user!" line?

There's several PM hacks, just wondered if this is the one that does it?

Cheers. smile

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#153086 - 07/24/02 08:32 AM Re: [6.3.x] [beta] PM System 1.2
maurice Offline
Member

Registered: 02/15/01
Posts: 230
</font><blockquote><font size="1" face="Verdana, Helvetica, sans-serif">quote:</font><hr /><font size="2" face="Verdana, Helvetica, sans-serif">Originally posted by komplex:
does this mod show you how many personal messages you have in the inbox, up near the 'Welcome user!" line?

There's several PM hacks, just wondered if this is the one that does it?

Cheers. smile
</font><hr /></blockquote><font size="2" face="Verdana, Helvetica, sans-serif">Yes this is the one that does that smile

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#153087 - 07/24/02 09:36 AM Re: [6.3.x] [beta] PM System 1.2
maurice Offline
Member

Registered: 02/15/01
Posts: 230
I have a problem woth the mod,

it keep showing that there is 1 new message inbox and when the user reads the PM and returns to the forum summary it still shows that there is 1 unread message, you have to log out and In again to refresh the PM system to 0

I run 6.3.0.1

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#153088 - 07/24/02 10:10 AM Re: [6.3.x] [beta] PM System 1.2
LK Offline
Admin / Code Breaker

Registered: 03/24/01
Posts: 7396
It doesn't count since the last time you entered forum summary, but since the last time you opened your browser (works the same as the lightbulbs)
_________________________

My Hacks Page (will be back with UBB 7!)
UBBDev - We put the class into UBB.classic!

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#153089 - 07/25/02 04:39 AM Re: [6.3.x] [beta] PM System 1.2
maurice Offline
Member

Registered: 02/15/01
Posts: 230
so that means when the user is logged in and run thru the topics they get a pop up every time they come on the forum summary even if they saw there PM already...hmmm

I remember the PM mod used to refresh as soon as the user saw his PM

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#153090 - 07/25/02 05:06 AM Re: [6.3.x] [beta] PM System 1.2
LK Offline
Admin / Code Breaker

Registered: 03/24/01
Posts: 7396
Maurice, that's Charles' hack, not this one. tipsy
_________________________

My Hacks Page (will be back with UBB 7!)
UBBDev - We put the class into UBB.classic!

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#153091 - 07/25/02 05:56 AM Re: [6.3.x] [beta] PM System 1.2
maurice Offline
Member

Registered: 02/15/01
Posts: 230
Ohhh Thanks for clearing that up LK (again.. laugh )

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#153092 - 07/30/02 02:02 PM Re: [6.3.x] [beta] PM System 1.2
Panky Offline
Member

Registered: 07/02/01
Posts: 85
Loc: England
Hi is there a MH file for this?
_________________________
http://chat.spl.at

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#153093 - 07/31/02 08:27 AM Re: [6.3.x] [beta] PM System 1.2
maurice Offline
Member

Registered: 02/15/01
Posts: 230
Can someone finish this mod?

It does not refresh the counter when the user already read the message so the pop up keeps popping up untill the user log of.

I think this mod is one a lot of people want on their boards.

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#153094 - 08/10/02 04:25 PM Re: [6.3.x] [beta] PM System 1.2
Gladius Offline
Member

Registered: 03/29/01
Posts: 148
Can someone help me with this mod? I'm getting desperate. This is the second time I've installed it and I followed the instructions to the letter, but it still doesn't work. It keeps saying 0 new messages no matter how many new ones I get. I can't figure out wtf it doesn't work.

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#153095 - 08/10/02 05:36 PM Re: [6.3.x] [beta] PM System 1.2
AllenAyres Offline

I type Like navaho

Registered: 03/10/00
Posts: 25580
Loc: Texas
Try this one, I have no idea how it compares to the code you've been using, but I know it works in 6.3.1.

http://www.ubbdev.com/db/ultimatebb.php?ubb=get_topic;f=22;t=000049
_________________________
- Allen wavey
- What Drives You?

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#153096 - 08/11/02 04:35 AM Re: [6.3.x] [beta] PM System 1.2
mark99 Offline
Member

Registered: 03/11/01
Posts: 314
Isn't that the exact same code =)? Takes you back to this forum.

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#153097 - 08/11/02 08:40 AM Re: [6.3.x] [beta] PM System 1.2
Gladius Offline
Member

Registered: 03/29/01
Posts: 148
It's in mhx, I haven't tried that version. Guess I've got nothing to lose, so I'll install MultiHack. Sigh.

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#153098 - 08/11/02 11:01 AM Re: [6.3.x] [beta] PM System 1.2
Gladius Offline
Member

Registered: 03/29/01
Posts: 148
Man... I don't believe this... This crap screwed my entire board up!!! After the multihack patched the files (it all showed ok), I uploaded them, and BLAM! server errors all over. Luckily I've managed to restore the boards which seem to work, but I can't access the control panel any more!
Every time I load cp.cgi I get this:

"Error
An error has occurred:

Undefined subroutine &main::AppendAdminLog called at cp.cgi line 261.

Please inform the board administration of this error so that they may fix the problem. Thank you!"

God damn!!! frown frown

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#153099 - 08/11/02 12:49 PM Re: [6.3.x] [beta] PM System 1.2
maurice Offline
Member

Registered: 02/15/01
Posts: 230
I runned the mhk file and there seems to be a error in the ubb_lib somewhere, did not have the time to see what causes it

But the only files that you need to backup are the ultimatebb.cgi, ubb_lib.cgi and the forum_summary so I d onot understand why you have to restore the cp.cgi Gladius and don't swear you will get there just stay calm..lol

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#153100 - 08/11/02 01:14 PM Re: [6.3.x] [beta] PM System 1.2
Gladius Offline
Member

Registered: 03/29/01
Posts: 148
I got there... sorry about that. Of course, what got me totally crazed is the fact that there wasn't even any modification to any cp files going on, and I nearly went mad trying to figure out why the hell this happened. Of course, nothing helped. Until I started checking files one by one... sure enough, cp_lib.cgi was somehow corrupted on the server... I replaced it and it works now. THANK GOD!!

Still, there's something seriously wrong with this multihack file! It should be taken down until this is fixed, so that more people don't get screwed like I did... I'll definitely remember my first excursion into the "safe" world of MultiHack. :rolleyes:

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#153101 - 08/11/02 11:05 PM Re: [6.3.x] [beta] PM System 1.2
AllenAyres Offline

I type Like navaho

Registered: 03/10/00
Posts: 25580
Loc: Texas
I used it this past week on my personal site running 6.3.1. Just checked it now and there are no errors. Did it pass your analysis? Sounds lie you have other problems if your cp file was corrupted as well. This only affects 3 files and the changes are pretty straight forward.

BTW, there is no excuse for language like that in these forums. That's your only warning.
_________________________
- Allen wavey
- What Drives You?

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#153102 - 08/12/02 03:46 AM Re: [6.3.x] [beta] PM System 1.2
Gladius Offline
Member

Registered: 03/29/01
Posts: 148
There obviously are errors, I only got the cp corruption after I backed up the original files before the hack, this had nothing to do with the actual hack. It passed the analysis without problems, but didn't work on the server, it only produced ISE errors all over. I've installed enough hacks to know that there's something either wrong with the hack itself or the win98 MultiHack I'm using. If it didn't produce any errors upon patching, and it didn't work after uploading to the server, it's very clear to me that something went wrong with the patching process, or that the code is flawed somewhere.

Did you actually try using MultiHack to patch the files AllenAyres? Or did you do it manually?

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#153103 - 08/12/02 04:24 AM Re: [6.3.x] [beta] PM System 1.2
Gladius Offline
Member

Registered: 03/29/01
Posts: 148
Just to give it the benefit of a doubt, I redownloaded the win98 version of MultiHack and went through the whole hack again. Again, it all showed no errors. And again, as soon as I uploaded the files, the topic listing and anything subsequent of the ultimatebb.cgi would produce Internal Server Errors. In short, no, there's no way I'm doing something wrong.

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#153104 - 08/12/02 05:04 AM Re: [6.3.x] [beta] PM System 1.2
maurice Offline
Member

Registered: 02/15/01
Posts: 230
Must be a combination of mods, I am getting the same errors Gladius

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#153105 - 08/12/02 05:49 AM Re: [6.3.x] [beta] PM System 1.2
Gladius Offline
Member

Registered: 03/29/01
Posts: 148
I have hardly any other mods (except original code modification, which couldn't be causing this) installed. The only hacks of note that I have are Newsfader and Latest Threads... Do you have either of those maurice?

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#153106 - 08/12/02 06:02 AM Re: [6.3.x] [beta] PM System 1.2
maurice Offline
Member

Registered: 02/15/01
Posts: 230
I have Latest threads but that would be no problem I guess.

Try this one : http://www.jordodesigns.com/mods/PmSys620.txt

I just installed it and it seems to work steady

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#153107 - 08/12/02 06:31 AM Re: [6.3.x] [beta] PM System 1.2
Gladius Offline
Member

Registered: 03/29/01
Posts: 148
I think I tried that one before and it didn't work for me either... But then again, half of the code in that is different since it's from 6.2.x... I tried adding into the replace code the stuff that was missing in the hack, but it didn't work for me. Kept showing 0 new messages... (I'm on 6.3.1.)

Man, out of 50+ hacks I've installed over the years, I haven't had so much trouble with any... And still the result is NOTHING... I'd laugh, but it's sad, not funny...

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#153108 - 08/12/02 03:34 PM Re: [6.3.x] [beta] PM System 1.2
Gladius Offline
Member

Registered: 03/29/01
Posts: 148
So is anyone going to check out what the problem is or are we doomed to no PM Inbox?

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#153109 - 08/12/02 03:53 PM Re: [6.3.x] [beta] PM System 1.2
AllenAyres Offline

I type Like navaho

Registered: 03/10/00
Posts: 25580
Loc: Texas
sure, be my guest and let us know what you find
_________________________
- Allen wavey
- What Drives You?

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#153110 - 08/13/02 04:06 AM Re: [6.3.x] [beta] PM System 1.2
Gladius Offline
Member

Registered: 03/29/01
Posts: 148
If I could fix it myself I obviously wouldn't bother looking for help here. :rolleyes:

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#153111 - 08/13/02 11:23 AM Re: [6.3.x] [beta] PM System 1.2
AllenAyres Offline

I type Like navaho

Registered: 03/10/00
Posts: 25580
Loc: Texas
And if I didn't require at least a couple hours of sleep, I'd have it done already too wink I'll get it, but I gots to finish the smilie one first smile
_________________________
- Allen wavey
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#153112 - 08/13/02 02:59 PM Re: [6.3.x] [beta] PM System 1.2
Gladius Offline
Member

Registered: 03/29/01
Posts: 148
What? Sleep? That's for weaklings. Real men hack their night through! laugh

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#153113 - 08/13/02 04:04 PM Re: [6.3.x] [beta] PM System 1.2
caroth Offline
Member

Registered: 05/30/01
Posts: 54
Quote:
quote:
Originally posted by AllenAyres:
Try this one, I have no idea how it compares to the code you've been using, but I know it works in 6.3.1.

http://www.ubbdev.com/db/ultimatebb.php?ubb=get_topic;f=22;t=000049
For what it is worth, I downloaded this Multihack file and installed it on my 6.3.1 without errors and it works great! Nice Job!

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#153114 - 08/13/02 04:18 PM Re: [6.3.x] [beta] PM System 1.2
AllenAyres Offline

I type Like navaho

Registered: 03/10/00
Posts: 25580
Loc: Texas
aaahhhh.. thanks smile That's the info I was looking for. There must have been something else causing errors for the others. A conflict in javascript or something as it worked well for me on a couple of sites. smile

thanks smile
_________________________
- Allen wavey
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#153115 - 08/14/02 03:35 AM Re: [6.3.x] [beta] PM System 1.2
Gladius Offline
Member

Registered: 03/29/01
Posts: 148
I suspect it must be the Newsfader then... It's the only other hack that I have that touches the same files as this one... public_forum_summary.pl specifically... Which is I suppose where the error occurs, since ultimatebb.cgi loads fine, but no specific forums do.

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#153116 - 08/14/02 11:57 PM Re: [6.3.x] [beta] PM System 1.2
caroth Offline
Member

Registered: 05/30/01
Posts: 54
Quote:
quote:
Originally posted by Gladius:
I suspect it must be the Newsfader then... It's the only other hack that I have that touches the same files as this one... public_forum_summary.pl specifically... Which is I suppose where the error occurs, since ultimatebb.cgi loads fine, but no specific forums do.
I have news fader installed, I needed to update it, here is my MHK for News fader

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#153117 - 08/15/02 02:51 AM Re: [6.3.x] [beta] PM System 1.2
Gladius Offline
Member

Registered: 03/29/01
Posts: 148
Ok, I'll check it out...

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#153118 - 08/15/02 03:51 AM Re: [6.3.x] [beta] PM System 1.2
Gladius Offline
Member

Registered: 03/29/01
Posts: 148
It comes up with an error in cp_common.pl Add After. And I did this on the original file, straight out from the zip.

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#153119 - 08/15/02 11:34 AM Re: [6.3.x] [beta] PM System 1.2
inkblotz Offline
Junior Member

Registered: 07/22/02
Posts: 2
Anyone have any ideas why this would be causing me a problem.
I get an error in ultimatebb.cgi
malformed header from script. Bad header=TEXT/HTML

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#153120 - 08/15/02 12:56 PM Re: [6.3.x] [beta] PM System 1.2
inkblotz Offline
Junior Member

Registered: 07/22/02
Posts: 2
I did find it
print header(
-cookie => [$pntf_cookie_data, $my_pms_cookie],
-charset => "$masterCharset"
-type => "text/html",
);
was a simple missing , in line -charset => "$masterCharset"
not sure why this happened but thought it might help someone else

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#153121 - 08/16/02 05:26 AM Re: [6.3.x] [beta] PM System 1.2
Gladius Offline
Member

Registered: 03/29/01
Posts: 148
I give up. Hopefully in a year or two Infopop will have this as standard. Wheeee. :rolleyes:

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#153122 - 08/27/02 01:55 PM Re: [6.3.x] [beta] PM System 1.2
Chrimera Offline
Member

Registered: 08/01/02
Posts: 93
Loc: Michigan
I installed it, got a few errors reguarding $pms

I rehacked due to some confusion about "if you have this hack do this, if not do do that. Narrowed that down to interface error laugh . And now she works. Well on my test site anyway. Going live tonight wish me luck.
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#153123 - 08/27/02 05:06 PM Re: [6.3.x] [beta] PM System 1.2
August Offline
Member

Registered: 09/10/01
Posts: 32
Loc: Tahoe City, CA
The link to this download is broken, is there any way to get ahold of the txt for this hack? I've looked for alternative PM Inbox mods, but there do not seem to be any at all for 6.3x.

Any advice on how to get ahold of a 6.3x PM Inbox mod would be much appreciated. Thanks!

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#153124 - 08/27/02 07:56 PM Re: [6.3.x] [beta] PM System 1.2
anon90 Offline
Junior Member

Registered: 07/14/02
Posts: 9
Hello,

It seems as though he has re-organised his site. I have located the required file here:

http://www.shark5060.net/files/ubb_pm_sys_63.txt

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#153125 - 08/28/02 07:06 PM Re: [6.3.x] [beta] PM System 1.2
August Offline
Member

Registered: 09/10/01
Posts: 32
Loc: Tahoe City, CA
I implemented this mod and it works great. One probelm with the instruction/code-changes, though:

The string of characters it says to find in "cp_vars_style_core.pl" does not exist within that file (in 6.3.1.1, at least -- maybe it was changed since 6.3.1)

However, skipping that one change to "cp_vars_style_core.pl" is not a huge deal, the mod still works fine. It looks like that skipped code would enable a different, more alerting color when there are new PMs, which would be very nice but is not required.

However, if anyone knows how to fix that, let us know -- I'd like to have the color change feature too.

Anyway, great mod -- a big "thanks" to the developers!!!

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#153126 - 09/03/02 10:26 PM Re: [6.3.x] [beta] PM System 1.2
August Offline
Member

Registered: 09/10/01
Posts: 32
Loc: Tahoe City, CA
Correction on my last post, there is a problem with not editing the "cp_vars_style_core.pl" file. The problem is if you ever want to edit your style sheets, submitting the edit provides the following eror:

--------------------------------------------
You did not complete all required fields

You did not complete: new_pm_color
--------------------------------------------

But since the change was not made to "cp_vars_style_core.pl", you can't complete new_pm_color. And therefore you can't shange the style sheet.

Can anyone help with updating that one line? Thanks!!

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#153127 - 09/04/02 01:57 AM Re: [6.3.x] [beta] PM System 1.2
Lord Dexter Offline
Member

Registered: 05/25/01
Posts: 6503
Loc: Melbourne, Australia
Get rid of the line in cp_styles.cgi and then that won't happen.

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#153128 - 09/04/02 01:06 PM Re: [6.3.x] [beta] PM System 1.2
August Offline
Member

Registered: 09/10/01
Posts: 32
Loc: Tahoe City, CA
Thank You! smile That did it.

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#153129 - 09/06/02 11:14 AM Re: [6.3.x] [beta] PM System 1.2
redhotkitchen Offline
Member

Registered: 06/06/01
Posts: 33
Ok, I can't seem to find the search line in cp_vars_style_core.pl for the following:

Quote:
quote:

##############################
# open cp_vars_style_core.pl #
##############################

###############
# search for: #
###############

&ColorRow("Horizontal Rule Color", "", "hr_color", "#FFFFFF", "yes");

##############
# add below: #
##############

&ColorRow("New Private Message Color", "", "new_pm_color", "#FFFFFF", "yes");
Any advice? I can't find any reference to Horizontal Rule Color anywhere in cp_vars_style_core.pl, period.

(We're running 6.3.1.)

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#153130 - 09/10/02 07:39 PM Re: [6.3.x] [beta] PM System 1.2
ericruhl Offline
Member

Registered: 02/16/01
Posts: 57
Quote:
quote:</font><hr />Originally posted by redhotkitchen:
Ok, I can't seem to find the search line in cp_vars_style_core.pl for the following:<hr /></blockquote>Search for this instead:
<blockquote><font class="small">code:
[qb]
Code:
&AlternateColors; &ColorRow($vars_wordlets_cp{vars_stylecore_hr},	"", "hr_color",               $vars_style_cp{AltColumnColorCurrent}, "yes");
[/qb]
Hack seems to be working fine for me with one exception. The first time I visit my UBB is usually at the forum summary page which is where the notification is displayed (I haven't hacked the other "public" templates yet). I've found that it always displays zero messages even if there are new messages in my inbox. If I go view a post on the board and return to the forum summary then it correctly displays the number of messages. Anyone have any ideas why it doesn't work the first time? Did I screw up somewhere or is this a known bug/behavior? I was evaluating the hack on the forum summary only before integrating it with the rest of the public templates and this is the only issue I've had so far. Anyone?

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#153131 - 09/11/02 04:33 AM Re: [6.3.x] [beta] PM System 1.2
Oblivion Knight Offline
Spotlight Runner-Up

Registered: 03/27/02
Posts: 422
Loc: England, UK
Quote:
quote:
Originally posted by ericruhl:
Hack seems to be working fine for me with one exception. The first time I visit my UBB is usually at the forum summary page which is where the notification is displayed (I haven't hacked the other "public" templates yet). I've found that it always displays zero messages even if there are new messages in my inbox. If I go view a post on the board and return to the forum summary then it correctly displays the number of messages. Anyone have any ideas why it doesn't work the first time? Did I screw up somewhere or is this a known bug/behavior? I was evaluating the hack on the forum summary only before integrating it with the rest of the public templates and this is the only issue I've had so far. Anyone?
I have this exact same problem when using the version designed for 6.2..
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#153132 - 09/11/02 04:41 AM Re: [6.3.x] [beta] PM System 1.2
Raichu's Babai Offline

Member

Registered: 12/07/00
Posts: 11
I think thats just how it works. I have a meta refresh on my forum summary, so after it refreshes, users get notified of new PM. Happens with cache on and off.

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#153133 - 09/15/02 07:08 AM Re: [6.3.x] [beta] PM System 1.2
maurice Offline
Member

Registered: 02/15/01
Posts: 230
This mod keeps telling their is a new PM even when the user has read the PM, the pop up keeps showing up over and over, Is there a way to fix this?

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#153134 - 09/16/02 05:35 PM Re: [6.3.x] [beta] PM System 1.2
Deep Hull Offline
Junior Member

Registered: 08/01/02
Posts: 1
Loc: Orlando, FL
Quote:
quote:</font><hr /> Any advice? I can't find any reference to Horizontal Rule Color anywhere in cp_vars_style_core.pl, period. <hr /></blockquote>Here is what I did so I could edit the setting in styles:

<blockquote><font class="small">code:
[qb]
Code:
 
##############################
# open cp_vars_style_core.pl #
##############################

###############
# search for: #
###############

	&AlternateColors; &ColorRow($vars_wordlets_cp{vars_stylecore_hr},	"", "hr_color",               $vars_style_cp{AltColumnColorCurrent}, "yes");

##############
# add below: #
##############

	&AlternateColors; &ColorRow($vars_wordlets_cp{vars_stylecore_npmc},     "", "new_pm_color",           $vars_style_cp{AltColumnColorCurrent}, "yes");

##############################
# open vars_wordlets_cp.cgi  #
##############################

###############
# search for: #
###############

    q!vars_stylecore_hr! => q!Horizontal Rule Color!,

##############
# add below: #
##############

    q!vars_stylecore_npmc! => q!New Private Message Color!,

 
[/qb]
Close up shop and your done. However, this only changes the number's color. Any quick coders out there who can tell me how to have it change the color for the message "New Private Message in..."?
_________________________
Sam

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#153135 - 09/18/02 09:57 AM Re: [6.3.x] [beta] PM System 1.2
Saturn_Kindred Offline
Member

Registered: 08/17/01
Posts: 50
I read that Variables had a wav sound instead of the popup, could someone send that to me?

Also in the profile options to turn popup on and off there is no text. How can I fix that? There were no vars_worldet additions in the document.

The mod does work just fine on my 6.3.1.1, thanks for this handy feature.

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#153136 - 09/20/02 11:37 AM Re: [6.3.x] [beta] PM System 1.2
Saturn_Kindred Offline
Member

Registered: 08/17/01
Posts: 50
Never mind about the vars_worldet. I thought each user was able to turn the popup notify on/off in profile, which you can't, and found out what was the problem.

I would still prefer to have the wav play instead of the popup so if someone could send me that code change I would greatly appreciate it.

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#153137 - 09/23/02 03:46 AM Re: [6.3.x] [beta] PM System 1.2
Gizmo Offline

Wizard

Registered: 01/10/00
Posts: 5354
Loc: Portland, OR, USA
The link is down, could someone email it to Gizmo@undergroundnews.com please?
_________________________
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UBB.Threads: My UBBSkins, UBB.Sitemaps

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#153138 - 09/24/02 08:28 PM Re: [6.3.x] [beta] PM System 1.2
Saturn_Kindred Offline
Member

Registered: 08/17/01
Posts: 50
Has anyone else noticed that you do not get notified of your PM until after you refresh ultimatebb.cgi or come back to it a second time?

Is there a fix for that?

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#153139 - 09/26/02 08:44 AM Re: [6.3.x] [beta] PM System 1.2
Galactus Offline
Member

Registered: 02/15/00
Posts: 43
Loc: the great cosmos
Quote:
quote:
Originally posted by Saturn_Kindred:
Has anyone else noticed that you do not get notified of your PM until after you refresh ultimatebb.cgi or come back to it a second time?

Is there a fix for that?
I have always experienced this problem and decided to stop using this hack because of it.

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#153140 - 09/28/02 02:10 PM Re: [6.3.x] [beta] PM System 1.2
Ramister Offline
Junior Member

Registered: 10/26/01
Posts: 27
Hello! I want to now if there is a way when users are not logged in to show this message "Only registered people can have pms"
besides of "No unread messages" = "0 Nem private message"
PS: I´ve changed the Texts.

Take a look at my board: http://cshock.ibboards.com/cgi-bin/ultimatebb.cgi
_________________________

[img]http://lkubb.web-performance.net/cgi-bin/ud.pl?s=2;u=Ramister[/img]

Author of Quick Search Box Click here

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#153141 - 09/30/02 02:29 PM Re: [6.3.x] [beta] PM System 1.2
Bring In The Geek Offline
Member

Registered: 01/06/00
Posts: 111
How do I place the Private Message link at the top of the page?
_________________________
When you sin, you don't fall FROM God's grace, you fall INTO it.

Bring In The Geek Consulting Services

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#153142 - 10/05/02 04:21 PM Re: [6.3.x] [beta] PM System 1.2
Gizmo Offline

Wizard

Registered: 01/10/00
Posts: 5354
Loc: Portland, OR, USA
(I haven't had the chance to try this mod since the link is down)

to add it to the top of the page under login you add it:

In public_forum_summary.pl (template) you'd add the code under:

$show_logout

(not sure of what all to add since I hadn't tweaked with this code and the page is down. I found it quite odd that the person who ported the hack's board was having errors with the pm box (page errors) when i went to his page)...

If you want you can email me this mod gizmo@undergroundnews.com and i'll take a look at it.
_________________________
UBB.Dev - Where you too can render your UBB install completely useless...
UGN Security, Elite Web Gamers & VNC Web Design & Development President
UBB.Threads: My UBBSkins, UBB.Sitemaps

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#153143 - 10/09/02 05:06 PM Re: [6.3.x] [beta] PM System 1.2
Pilot Snipes Offline
Junior Member

Registered: 11/20/01
Posts: 10
Hi,

I held off trying this hack for a long while as it seemed to be "hit or miss" to describe it at best.

Finally the other day I told the plunge, downloaded the multihack file and installed in onto my 6.3.1.1 board (everything all backed up of course! ;-) ).

Anyway, something unusual happens that I can't see described anywhere else here: Whilst the mod works perfectly, when anybody logs in, or whilst they are logged in the following line appears at the top of the screen:

Quote:
quote:

Set-Cookie: pms2452260.2208=0; path=/; expires=Fri, 08-Oct-2004 21:54:49 GMT Date: Wed, 09 Oct 2002 21:54:49 GMT Charset: 0 TEXT/HTML Content-Type: text/html
Now this line is at the very top, just before the grahic for my BB loads.

The bulletin boards loads fine, and any new PM are displayed in the correct area, and onced clicked goes to the "in box".

However throught all of this, the above line still appears at the top of the page.

As soon as I click the logout button - voila, it's gone?

Is there any reason why I should be seeing cookie information on my webpages?

(As I said, I used the multihack file, and it reports a 100% success with the hacking. The only other hacks I have on, are the last reply hack and sticky threads.)

Thanks for any input!

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#153144 - 10/12/02 05:30 PM Re: [6.3.x] [beta] PM System 1.2
ZeNissart Offline
Member

Registered: 04/04/01
Posts: 99
Loc: Nice, France
Valid link ? help

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#153145 - 10/14/02 05:57 PM Re: [6.3.x] [beta] PM System 1.2
BassTeQ Offline
Moderator / Code Fixer

Registered: 10/14/00
Posts: 891
Loc: Australia
Does anyone have a valid link?
The original link is broken.

Thanks!
_________________________
I can't afford a good signature editor frown

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#153146 - 10/14/02 07:14 PM Re: [6.3.x] [beta] PM System 1.2
Felix 10 Offline
Enthusiast

Registered: 10/10/02
Posts: 394
Loc: Toronto
Can anybody share a alink with us? Or at least mail it to me, please?
felix10@rogers.com

Thank you

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#153147 - 10/22/02 10:21 PM Re: [6.3.x] [beta] PM System 1.2
Felix 10 Offline
Enthusiast

Registered: 10/10/02
Posts: 394
Loc: Toronto
this is the working link and the working file.

http://www.shark5060.net/files/ubb_pm_sys_63.txt

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#153148 - 10/23/02 08:01 PM Re: [6.3.x] [beta] PM System 1.2
BassTeQ Offline
Moderator / Code Fixer

Registered: 10/14/00
Posts: 891
Loc: Australia
Beautiful, thanks for the link!
_________________________
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#153149 - 10/23/02 10:45 PM Re: [6.3.x] [beta] PM System 1.2
Felix 10 Offline
Enthusiast

Registered: 10/10/02
Posts: 394
Loc: Toronto
my pleasure

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#153150 - 11/06/02 10:55 AM Re: [6.3.x] [beta] PM System 1.2
Phoenix Creation Offline
Junior Member

Registered: 01/25/02
Posts: 27
Loc: New York City
_________________________
The Dark Phoenix Has Risen

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#153151 - 11/10/02 09:31 AM Re: [6.3.x] [beta] PM System 1.2
dover Offline
Junior Member

Registered: 05/03/02
Posts: 20
Whether work on UBB.classicTM 6.3.1.1?

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#153152 - 11/10/02 04:40 PM Re: [6.3.x] [beta] PM System 1.2
BassTeQ Offline
Moderator / Code Fixer

Registered: 10/14/00
Posts: 891
Loc: Australia
Yes it sure does, Im running it on 6.3.1.1 with no problems.
_________________________
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#153153 - 11/10/02 07:34 PM Re: [6.3.x] [beta] PM System 1.2
EftheM Offline
Junior Member

Registered: 11/03/02
Posts: 30
Is the issue with the popup already fixed?

I installed the hack on my 6.3.1.1 board and it works perfect except for:

the pm color; the search string doesn't match
the popup.. doesn't show.. although i have enabled it with my CP addon..

could it be that it has something to do with the not adding colors for the new private message?

thnx in advance!

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#153154 - 11/18/02 02:35 PM Re: [6.3.x] [beta] PM System 1.2
havoq Offline
Member

Registered: 09/11/01
Posts: 667
Loc: MI
I got the pop-up thing to work! Its awesome.

Only problem is, if they dont read their new message, everytime they go back to the forum summary, it shows the pop-up again until they read it.

Any fix for this?!
_________________________
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I have a measly [img]http://www.ubbdev.com/ud/?u=chugger93&s=1[/img] points, it's weak, I know wink
Where I continue to hack, even though it's a state of mind

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#153155 - 11/20/02 04:00 AM Re: [6.3.x] [beta] PM System 1.2
EftheM Offline
Junior Member

Registered: 11/03/02
Posts: 30
hey havoq..

how did you get it to work??

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#153156 - 11/20/02 08:15 AM Re: [6.3.x] [beta] PM System 1.2
havoq Offline
Member

Registered: 09/11/01
Posts: 667
Loc: MI
I installed the hack, had to install the CP_mod addon as well, and I got it to work that way. Whats ur problem?
_________________________
-Jon
I have a measly [img]http://www.ubbdev.com/ud/?u=chugger93&s=1[/img] points, it's weak, I know wink
Where I continue to hack, even though it's a state of mind

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#153157 - 11/21/02 10:35 AM Re: [6.3.x] [beta] PM System 1.2
EftheM Offline
Junior Member

Registered: 11/03/02
Posts: 30
I am not getting the pop up..

that is the only problem..

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#153158 - 12/13/02 01:12 PM Re: [6.3.x] [beta] PM System 1.2
Painfool Offline
Member

Registered: 08/14/00
Posts: 182
You dont have a Popup Ad blocker running on your system do you ? Zonealarm and some other firewall programs have these built in as well.

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#153159 - 12/18/02 07:46 PM Re: [6.3.x] [beta] PM System 1.2
Painfool Offline
Member

Registered: 08/14/00
Posts: 182
Is there an easy way to allow pop-ups but make it user selectable in Profile. SOme people love it, some people hate it smile

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#153160 - 12/18/02 09:56 PM Re: [6.3.x] [beta] PM System 1.2
BassTeQ Offline
Moderator / Code Fixer

Registered: 10/14/00
Posts: 891
Loc: Australia
Yes it would be possible, probably not that hard to do, but to my knowledge it hasn't been done.
_________________________
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#153161 - 12/24/02 09:32 PM Re: [6.3.x] [beta] PM System 1.2
Poopy Pants Offline
Member

Registered: 08/22/01
Posts: 100
Where the heck is this control panel mod file at? I'd like to enable the pop up window to force people to start reading their PMs.

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#153162 - 12/29/02 04:38 PM Re: [6.3.x] [beta] PM System 1.2
Poopy Pants Offline
Member

Registered: 08/22/01
Posts: 100
Quote:
quote:
Originally posted by Ąřüńg Tć ß˙üń:
Where the heck is this control panel mod file at? I'd like to enable the pop up window to force people to start reading their PMs.
TTT

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#153163 - 12/29/02 08:07 PM Re: [6.3.x] [beta] PM System 1.2
djmaine Offline
Member

Registered: 04/30/02
Posts: 57
Loc: Windham, Maine
How do you get the pop up notification to work?
_________________________
Jim Casey
DJ Source Online Owner

www.djsourceonline.com

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#153164 - 01/01/03 08:32 AM Re: [6.3.x] [beta] PM System 1.2
djmaine Offline
Member

Registered: 04/30/02
Posts: 57
Loc: Windham, Maine
Pop up still doesn;t work for me and when I try to change my style, it asks for a OM Colro setting that doesn't show
_________________________
Jim Casey
DJ Source Online Owner

www.djsourceonline.com

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#153165 - 01/02/03 09:28 AM Re: [6.3.x] [beta] PM System 1.2
djmaine Offline
Member

Registered: 04/30/02
Posts: 57
Loc: Windham, Maine
I get this error...

You did not complete all required fields

You did not complete: new_pm_color


» Use your browser's back button to return.
_________________________
Jim Casey
DJ Source Online Owner

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#153166 - 01/06/03 09:41 AM Re: [6.3.x] [beta] PM System 1.2
djmaine Offline
Member

Registered: 04/30/02
Posts: 57
Loc: Windham, Maine
I see a problem here...

The directions say to find this...



##############################
# open cp_vars_style_core.pl #
##############################

###############
# search for: #
###############

&ColorRow("Horizontal Rule Color", "", "hr_color", "#FFFFFF", "yes");

------------------------------------------------

This is the closest thing I can find:



&AlternateColors; &ColorRow($vars_wordlets_cp{vars_stylecore_hr}, "", "hr_color", $vars_style_cp{AltColumnColorCurrent}, "yes");



-------------------------------------------------

What should I do???

I get the You did not complete all fields error after I try to update my style template
_________________________
Jim Casey
DJ Source Online Owner

www.djsourceonline.com

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#153167 - 01/06/03 03:42 PM Re: [6.3.x] [beta] PM System 1.2
BassTeQ Offline
Moderator / Code Fixer

Registered: 10/14/00
Posts: 891
Loc: Australia
They are the same line, so what you have found is correct, its just the 2nd one is wordletized, while the 1st is not.
But they are infact the same thing basically.
_________________________
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#153168 - 01/06/03 07:56 PM Re: [6.3.x] [beta] PM System 1.2
djmaine Offline
Member

Registered: 04/30/02
Posts: 57
Loc: Windham, Maine
How come it doesn;t appear in my style settings then...I can;t enter a pm color because it does not appear...

Did I miss something in the instructions?
_________________________
Jim Casey
DJ Source Online Owner

www.djsourceonline.com

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#153169 - 01/07/03 12:16 PM Re: [6.3.x] [beta] PM System 1.2
djmaine Offline
Member

Registered: 04/30/02
Posts: 57
Loc: Windham, Maine
Ok...so I hacked out the cp.styles.cgi and cp.vars.style.core.cgi so I could update my style templates again

Any suggestions how I can implement the pm color properly?
_________________________
Jim Casey
DJ Source Online Owner

www.djsourceonline.com

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#153170 - 01/07/03 03:34 PM Re: [6.3.x] [beta] PM System 1.2
BassTeQ Offline
Moderator / Code Fixer

Registered: 10/14/00
Posts: 891
Loc: Australia
The 2 lines in cp_vars_style_core.pl look like

[code][/code]
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I can't afford a good signature editor frown

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#153171 - 01/08/03 01:23 AM Re: [6.3.x] [beta] PM System 1.2
djmaine Offline
Member

Registered: 04/30/02
Posts: 57
Loc: Windham, Maine
Thank your for the help but...

Damn...

I added the lines as typed and still do not see it in my style templates so I get the same error...
_________________________
Jim Casey
DJ Source Online Owner

www.djsourceonline.com

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#153172 - 01/08/03 08:39 AM Re: [6.3.x] [beta] PM System 1.2
havoq Offline
Member

Registered: 09/11/01
Posts: 667
Loc: MI
my popup works, has for a long time, though I had to fool around alot with getting it to work and the code

my lines in that file are this though

Quote:
quote:

&AlternateColors; &ColorRow($vars_wordlets_cp{vars_stylecore_hr}, "", "hr_color", $vars_style_cp{AltColumnColorCurrent}, "yes");
&AlternateColors; &ColorRow($vars_wordlets_cp{vars_stylecore_npmc}, "", "new_pm_color", $vars_style_cp{AltColumnColorCurrent}, "yes")
_________________________
-Jon
I have a measly [img]http://www.ubbdev.com/ud/?u=chugger93&s=1[/img] points, it's weak, I know wink
Where I continue to hack, even though it's a state of mind

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#153173 - 01/08/03 09:45 AM Re: [6.3.x] [beta] PM System 1.2
djmaine Offline
Member

Registered: 04/30/02
Posts: 57
Loc: Windham, Maine
Tried that too and I still can't get the PM Color to show up in my control panel aty the style settings
_________________________
Jim Casey
DJ Source Online Owner

www.djsourceonline.com

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#153174 - 05/04/03 12:18 PM Re: [6.3.x] [beta] PM System 1.2
bUMz_ Offline
Junior Member

Registered: 03/16/02
Posts: 11
Has anybody a working link to this hack or can send it in a mail to me ?

Thx

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#153175 - 07/10/03 10:13 AM Re: [6.3.x] [beta] PM System 1.2
BUZN_WILDLY Offline
Junior Member

Registered: 05/24/03
Posts: 19
Loc: Ont.
Thank you for this great Hack!!!
i'm going to apply it right away...

Cheers
BUZN_WILDLY

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#153176 - 07/10/03 02:26 PM Re: [6.3.x] [beta] PM System 1.2
Felix 10 Offline
Enthusiast

Registered: 10/10/02
Posts: 394
Loc: Toronto
Quote:
quote:
Originally posted by bUMz_:
Has anybody a working link to this hack or can send it in a mail to me ?

Thx
THERE

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#153177 - 07/11/03 09:02 AM Re: [6.3.x] [beta] PM System 1.2
BUZN_WILDLY Offline
Junior Member

Registered: 05/24/03
Posts: 19
Loc: Ont.
Quote:
quote:
this is the working link and the working file.

http://www.shark5060.net/files/ubb_pm_sys_63.txt
Cheers!!! thumbsup

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#153178 - 11/07/03 01:35 PM Re: [6.3.x] [beta] PM System 1.2
_Cash Offline
User

Registered: 11/05/03
Posts: 35
Oops, sry!

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